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The Evolution of 3D Modeling: Past to Present

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3D modeling has come a long way—from early geometry and hand-drawn sketches to today’s powerful digital tools. This guide walks through the key stages of that evolution, showing how it has reshaped industries from architecture to entertainment.

 

Milestone Moments

- Mathematical Beginnings: Euclid defined shapes, Descartes introduced XYZ coords—laying the groundwork for digital 3D space.

- 1960s CAD Breakthroughs: Ivan Sutherland’s Sketchpad (1963) introduced interactive drawing; IBM and GM’s DAC‑1 (1964) brought CAD to industry.

- 1970s Advances: University of Utah researchers perfected texture mapping, surface removal, and gave us the iconic Utah teapot.

- 1980s Commercial Boom: AutoCAD, CATIA, and ArchiCAD launched, standardizing 3D drafting and BIM workflows.

- 1990s Golden Age: Tools like 3ds Max (1996), Maya (1998), and Blender revolutionized modeling, animation, and visual effects.

- 2000s to Today: AI, VR/AR, real‑time rendering, and 3D printing are now integral to workflows in architecture, manufacturing, healthcare, and entertainment.

Why It Matters

Knowing the history helps understand why modern 3D tools work the way they do—and where the future might lead. From early geometry to AI-enhanced workflows, every phase added a layer to today’s creative possibilities.

Want to dive deeper into the history of 3D modeling and its impact on today's tech? 👉 Check out the full article on our website: https://3dmaxter.com/blog/3d-model/history/ 3DMAXTER

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